My response to a comment on Wayne Allen's blog...
True, craftiness appeals to many developers. But what is an example of cut and dry standard bits that don't involve craftiness?
Developing TV's? Cars? There is a craftiness to each of these. But less so. And that is where the communication comes into play with the many more informalities. And it is not just color or layout... it's also "What does a user want to do with this purchase order?" There are formal things to do with it, but also informal.
I think software is informal all the way down to the bits on the wire. Only then does it become informal. TV's and cars stay pretty much the same with inflection points here and there (e.g. Tivo, HDTV's, hybrid cars).
2 comments:
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